We had two weeks to plan and execute a four city mobile projection campaign for HBO's hit show.
The end result was a series of pop-up multimedia performances in New York, Philadelphia, LA, and San Francisco.
For mobility and flexibility we mounted our projection turret on moving vehicles and controlled the Dragon animations with a real time video game engine driven by a gamepad, which allowed us realtime control of the dragon in 3D no matter how or where we were projecting him flying.
Client: Katie Bowman from Rubik Marketing
Director / Producer / Concept by : Ryan Uzilevsky
Line Producers: Dusting Highbridge, Tony Monschini
Animation Director / Software Developer: Todd Bryant
Projectionists: Brandon Epperson, Josh James
Animator: Carmine Laietta V
Fabricator: Eric Coolidge